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Scintillating Garment

Aura moderate enchantment; CL 7th Slot body; Price 14,000 gp; Weight - Description A scintillating garment can become either a tight-fitting tunic of any style or a long, tight dress of any cut. It appears to be made of mist and shimmering silks, hinting at the form and color of the skin beneath without revealing it, When worn, it gives any successful Diplomacy check made by the wearer the chance to increase one target's attitude by an additional step . The wearer chooses a single target affected by her Diplomacy check to make a DC 13 Will save. If the target fails, his attitude increases by one step above the attitude indicated by the check. If the target succeeds, he is unaffected by the garment but his attitude is still adjusted by the successful Diplomacy check as normal. Any target that successfully saves against the garment's effects is immune to its magic for 24 hours. A scintillating garment has no effect on a failed Diplomacy check. Construction Requirements Craft Wond...

The Iron Cages of Lust, part 4 (Abadius (I) 5th, 4713 AR)

 The heroes killed or drove off all of the succubi and were ready to continue their exploration.

The Iron Cages of Lust, part 3 (Abadius (I) 5th, 4713 AR)

After the heroes defeated the giants they exited the pavilion to explore the surrounding area. The cages in the cathedral were in fact much more solid than they appeared, for each was an immobile, invisible cubical prison composed of solid walls of force with a decorative metal shell built around it. No practical way to enter or exit these cubes existed. The gold and silver cages were worth 1,000 gp each (500 gp when broken to their precious metal components). Each cage weighs 250 pounds. The inside of one of the birdcages contained a young shivering man wearing little more than a set of chains and a thick leather collar. A pair of clay bowls occupied one corner and a pile of straw sat in another. Nelevetu is a broken shell of a man, and his madness was so profound that he was little more than a toy for the demons. His reaction to the heroes when they freed him was pitiful and disgusting, if not shocking. The heroes used powerful magic to cure him of his madness but could not soothe hi...

The Iron Cages of Lust, part 2 (Abadius (I) 5th, 4713 AR)

This grand cathedral can be called nothing less than opulent. The floor is covered in polished red and white tiles. Thick pillars carved into the likenesses of the same beautiful nude woman with long flowing hair (Sorshen, the Runelord of Lust) circle the room and support a ceiling out of sight. The pillars are made of iron inlaid with ivory, depicting her in various lewd positions. At the cathedral's center stands a pavilion of opaque silk sheets. This huge pavilion is made of sheets of various colors — crimson, lavender, ochre, cobalt blue, and purple. The sides ripple softly, as if a breeze were gently caressing the fabric. The entire structure looks unabashedly glamorous and out of place, yet here and there, splashes of what can only be blood mar its beauty. Near the walls of the cathedral stand several delicate-looking cages, their sides more decorative than practical. They look like human-sized birdcages with flimsy silver bars decorated with delicate golden birds and flowers...

Giant, Stone

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Humanoid: Humanoids usually have two arms, two legs, and one head, or a human-like torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They are usually Small or Medium (with the exception of giants). Humanoids breathe, eat, and sleep. Giant:  A giant is a humanoid creature of great strength, usually of at least Large size. Giants have low-light vision.

The Iron Cages of Lust, part I (Abadius (I) 4th-5th, 4713 AR)

The heroes defeated the wraiths and found a secret door behind a section of broken mirrors in the far wall. The next chamber is cozy, with empty bookcases lining the walls and a reading table with several matching chairs sat atop a thick rug in its center. A heavy wooden door exits the room through the wall to the south. The next room was once a fine library, but the books held in this large chamber — along with the bookshelves that once held them — have been destroyed by fire and force. The devastation seemed complete — although one book survived somewhere under all of the ruin. To the north, a sizable alcove extends from the room into what may have once been a large reading area, but this too has been ruined. The single intact book amid the destruction is a tome of leadership and influence +2 , but the heroes scorched it during their fight with the denizen of the bedroom, so they will need to repair it before they are able to use it. The next two rooms the heroes entered are empty. T...

Mantle of Lordly Command

Aura moderate illusion and enchantment; CL 10th Slot shoulders; Price 23,000 gp; Weight — Description This intimidating mantle of gold and silver is set with several large gems, which seem to change in cut and type of stone every time it’s viewed. The wearer of this mantle always appears to be clean, uninjured, and calm, granting him a +5 bonus on Diplomacy checks. Also, once per day as a standard action, the wearer can bellow a single word in a thundering, imperious tone. This functions as the spell shout , and the word can be heard by any creature within 200 feet. If this word is one of the five orders detailed by the spell command , in addition to the effects of shout , all creatures within 25 feet must make a DC 16 Will save or be affected as if by the spell command . Those damaged by shout take a –4 penalty on this Will save. Construction Requirements Craft Wondrous Item, disguise self, greater command, shout ; Cost 11,500 gp