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Exploring the Courthouse (Erastus [VII] 2nd, 4707 AR)

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A hideous undead known as a ghoul-stirge perched outside the bell tower. The putrid thing resembled a bird-like humanoid with broken rotting wings and an insectile head. It prowled outside and observed whoever was there. The ghoul-stirge attempted to bite the heroes. It fought until destroyed. Ebin Blithoddle, the little gnome, went missing shortly after Halgrak (he fled the ghoul-stirge combat in fear), and when the heroes found him he was on the floor, sat rocking feverishly to and fro, facing away from them. His hands were busy at work in front of him, out of sight. The sound of a knife slicing through fresh, wet meat gave way to a wet cough when he convulsed slightly. The gnome turned, blood pouring from his grinning mouth. He held in his right hand his own severed tongue, waving it about like a slapstick. Driven mad, Ebin cut out his tongue and gurgled to death on his own blood, but not before he staggered toward the heroes and slapped them with his tongue a few times, gurgle-gibb

Ghoul-Stirge

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Undead: Undead are once-living creatures animated by spiritual or supernatural forces. They have darkvision. Undead have immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms). They have immunity to bleed, death effects, disease, paralysis, poison, sleep effects, and stunning. Undead are not subject to nonlethal damage, ability drain, or energy drain. They are immune to damage to their physical ability scores, as well as to exhaustion and fatigue effects. They cannot heal damage on their own if they are unintelligent, although they can be healed. Negative energy (such as an inflict spell) can heal undead creatures. They may heal fast regardless of the creature’s intelligence. They have immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless). Undead are not at risk of death from massive damage, but are immediately destroyed when reduced to 0 hit points. They are not affect

Judgement of the Jurors (Erastus [VII] 2nd, 4707 AR)

Courtroom The flocks of undead ravens were carrionstorms, created when living birds feast on the flesh of the undead. These creatures are drawn to areas haunted by restless spirits and feed both on undead denizens and the flesh of the living. The carrionstorms fought to the death. Great Hall Malgrim's zombie also fought until destroyed. But the hunched figure disappeared after sending Tablark off running away from it. The heroes decided to go after Tablark. The second time Zemurin moved through this area, the crystal chandelier came crashing down on him. Baillif's Lodgings This dark, dank room contained only a trio of couches and two large wooden cabinets. One of the bailiffs never left. He had become a coffer corpse, a hideous emaciated undead with dirty, scraggly hair and no eyes. He still wore his worm-eaten bailiff’s uniform and was locked in the second cabinet on the wall. When Jule unlocked the doors burst open, casting wooden shards about the room. A wretched corpse of a

Zombie

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Undead: Undead are once-living creatures animated by spiritual or supernatural forces. They have darkvision. Undead have immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms). They have immunity to bleed, death effects, disease, paralysis, poison, sleep effects, and stunning. Undead are not subject to nonlethal damage, ability drain, or energy drain. They are immune to damage to their physical ability scores, as well as to exhaustion and fatigue effects. Most unintelligent undead cannot heal damage on their own, although they can be healed. Negative energy (such as an inflict spell) can heal undead creatures. They have immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless). Undead are not at risk of death from massive damage, but are immediately destroyed when reduced to 0 hit points. They are not affected by raise dead or reincarnate spells or abilities. Resurrection

Coffer Corpse

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Undead: Undead are once-living creatures animated by spiritual or supernatural forces. They have darkvision. Undead have immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms). They have immunity to bleed, death effects, disease, paralysis, poison, sleep effects, and stunning. Undead are not subject to nonlethal damage, ability drain, or energy drain. They are immune to damage to their physical ability scores, as well as to exhaustion and fatigue effects. Most unintelligent undead cannot heal damage on their own, although they can be healed. Negative energy (such as an inflict spell) can heal undead creatures. They have immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless). Undead are not at risk of death from massive damage, but are immediately destroyed when reduced to 0 hit points. They are not affected by raise dead or reincarnate spells or abilities. Resurrecti

Carrionstorms

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Undead: Undead are once-living creatures animated by spiritual or supernatural forces. They have darkvision. Undead have immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms). They have immunity to bleed, death effects, disease, paralysis, poison, sleep effects, and stunning. Undead are not subject to nonlethal damage, ability drain, or energy drain. They are immune to damage to their physical ability scores, as well as to exhaustion and fatigue effects. Most unintelligent undead cannot heal damage on their own, although they can be healed. Negative energy (such as an inflict spell) can heal undead creatures. They have immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless). Undead are not at risk of death from massive damage, but are immediately destroyed when reduced to 0 hit points. They are not affected by raise dead or reincarnate spells or abilities. Resurrecti

The Haunted Courthouse (Erastus [VII] 2nd, 4707 AR)

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Three sets of thick oaken doors in the great hall lead to the two courtrooms and one judge's chambers of the building. The heroes could not open the largest set of wooden doors. When Aranthor examined the grandfather clock, it went berserk, tolling and clanging dissonantly, assaulting the sanity of listeners. Everyone hearing the clock was violated by images of strangulation, death, murder by axe, and other gruesome flashes. Malgrim’s corpse disappeared as soon as the heroes left it. Jury Deliberation Chamber This room contained one long oval-shaped wooden table and twelve rickety, worn chairs. Razor-thin shafts of moonlight peeked through one large window covered with rotting boards. This is where the jury retired to deliberate cases. The room was empty now. Clue: Ebin Blithoddle, not very wise, carved his initials on the underside of the table where he sat for hours on end listening to the others jibber-jabber. When the guilty verdict proved imminent (thanks to Malgrim’s persuasi

Hangman's Noose (Erastus [VII] 2nd, 4707 AR)

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Absalom is an old city and no stranger to murder. Throughout its history, countless men, women, and children have met horrible ends in its darkened alleys, shaded tenements, and abandoned buildings. They choke on their own blood until their bodies surrender up their souls, but they never leave. Absalom’s dead linger. They dance in shadows at the edge of lantern-light. They peer between the cracks of creaking floorboards. Their phantom breath sends shivers down the spines of the living. No home in Absalom is without its haunts, ghosts, and whispers. The sounds of a weeping child from the attic in the dead of night, the moans of a tortured maid issuing from the basement of a crumbling manor, and the croaking rasp of a strangled man just beyond a bedroom window—all are heard for a moment amid a night’s storm and then swallowed up by thunder or silence. Some dismiss them as fancy or imagination, but we know better. The dead lurk all around us, in air and shadow, between the walls and rig