Ghoran

Plants comprise vegetable creatures. Note that regular plants, such as one finds growing in gardens and fields, are not creatures, but objects, even though they are alive.

They have low-light vision.

Plants have immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms).

They have immunity to paralysis, poison, polymorph, sleep effects, and stunning.

Plants breathe and eat, but do not sleep.

Ghorans arose from plant life created by advanced druidic magic to be an especially hardy and adaptive food source for humans. Over the centuries, the plants evolved sentience and ambulatory bodies that mimicked the appearance of humanoids as a method to discourage their enemies from hunting them and improve their chances of survival. Their creators did not imbue them with the ability to create more of the ghorus seeds that give them life, so ghorans are fanatically protective of these seeds and consider destroying them the worst of crimes.

Ghorans remember memories encoded in their ghorus seed.

Ghorans’ health and stamina is damaged each day they go without exposure to sunlight.

A ghoran can expel its ghorus seed from an orifice in its abdomen. If planted in fertile ground and left undisturbed for days, the seed grows into a healthy duplicate of the original ghoran. Once a ghoran expels its seed, its life and energy are drained, and it dies as soon as its duplicate sprouts.

Ghorans take a penalty to escape grapple against any creature that has a bite attack with the grab ability.

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