Ogre
Humanoid: A humanoid usually has two arms, two legs, and one head, or a human-like torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They are usually Small or Medium (with the exception of giants). Every humanoid creature also has a specific race, such as human, giant, goblinoid, reptilian, or tengu.
Giant: A giant is a humanoid creature of great strength, usually of at least Large size. Giants have low-light vision.
Stories are told of ogres — horrendous stories of brutality
and savagery, cannibalism and torture. Of rape and dismemberment, necrophilia,
incest, mutilation, and all manners of hideous murder. Those who have not
encountered ogres know the stories as warnings. Those who have survived such
encounters know these tales to be tame compared to the truth.
An ogre revels in the misery
of others. When smaller races aren’t available to crush between meaty fists or
defile in blood-red lusts of violence, they turn to each other for
entertainment. Nothing is taboo in ogre society. One would think that, left to
themselves, an ogre tribe would quickly tear itself apart, with only the
strongest surviving in the end — yet if there is one thing ogres respect, it is
family.
Ogres have darkvision.
Ogre tribes are known as
families, and many of their deformities and hideous features arise from the
common practice of incest. The leader of a tribe is most often the father of
the tribe, although in some cases a particularly violent or domineering ogress
claims the title of mother. Ogre tribes bicker among themselves, a trait that
thankfully keeps them busy and turned against each other rather than
neighboring races. Yet time and again, a particularly violent and feared
patriarch rises among the ogres, one capable of gathering multiple families
under his command.
Regions inhabited by ogres are dreary, ugly places, for these giants dwell in squalor and see little need to live in harmony with their environment. The borderland between civilization and ogre territory is a desperate realm of outcasts and despair, for here dwell the ogrekin, the deformed offspring and results of frequent ogre raids against the lands of the smaller folk.
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