Entrance to the Guardian Hall. The heroes killed the ogre guard. Guardian Hall. A 30-foot by 30-foot section of the chamber directly below the chute from the entrance to the guardian hall above has a null-gravity effect. Aranthor, who was flying, had to use a move action to reorient himself when passing through this area, but then proceeded as normal. Jules and Zemurin did not reach the ground, instead hanging 15 feet above the floor. Gryxxa, who was levitating, liberated them by pulling them outside the null-gravity area. This huge chamber, roughly carved and left with unfinished walls, is one hundred feet square. Continual flame spells nearly cover the flat ceiling thirty feet above, so the place is refreshingly well-lit. An iron boss ten feet in diameter protrudes from the stone in the center of each wall. Large iron tools of various function lie haphazardly across the floor, while one workbench features a more orderly set of fine human-sized tools and a bedroll below. An iron ...
The Challenge of Might. Light in this chamber was equal to shadowy illumination when the trapdoor above was open or the gate was imbued with fire or electricity (see below); otherwise, there is no natural light. The bottom of the deep stone shaft is flat and empty, with a massive iron door, forty feet high and thirty feet wide, set in its eastern side. The door appears designed to slide upward, much like a solid portcullis. A thick, sturdily-braced horizontal iron shelf protruding from the door five feet above the floor appears to be the only leverage point from which to lift it. The iron of the door changes color several times a minute, at first glowing orange as if pulled from a forge, then glistening with green perspiration, next frosted with ice crystals, and finally dry and crackling with electricity, before again glowing orange and repeating the cycle. Large runes etched into the doors seem to ignore the state of the door, their forms remaining the color of blackened iron th...
The Guardian Hall. Opening the south port set in the wall is easy but extremely dangerous: a stream of cold energy shoots across the chamber to the opposite wall, dealing damage to anything in its path each round. Concealed under the workbench in a secret compartment were two spellbooks. One spellbook is unremarkable. It is worth 990 gp. The other spellbook, however, is very unusual: its covers are bronze plates engraved to resemble interlocking golem fists, it is thicker than the typical spellbook, and it has an integral hinged bronze bookmark in the shape of a golem’s arm. This arm is actually a mechanical trap and attacked Gryxxa when she touched the book. The book is worth 11,250 gp due to its integrated trap and unusual materials. The Epitaphrum. As the heroes ascended toward the plateau of the Epitaphrum, it became easier than it was at the base of the Throat of Shearphorus to identify the source of Astersyn’s screams, their meaning, and the voice of the Epitaphrum. Th...
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