Invisible Stalker
Outsider: An outsider is at least partially composed of the essence (but not necessarily the material) of some plane other than the Material Plane.
Outsiders have darkvision.
Outsiders breathe, but do not need to eat or sleep (although
they can do so if they wish). Native outsiders breathe, eat, and sleep.
Air: Air creatures are usually outsiders with a connection to the
Elemental Plane of Air. Air creatures always fly and usually have perfect
maneuverability.
Elemental: An elemental is a being composed entirely from one of the
four classical elements: air, earth, fire, or water.
They have immunity to bleed, paralysis, poison, sleep
effects, and stunning.
They are not subject to critical hits or flanking. They do
not take additional damage from precision-based attacks, such as sneak attack.
Elementals do not breathe, eat, or sleep.
Extraplanar: Extraplanar is any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. Creatures not extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane, such as the Astral Plane, the Ethereal Plane, or the Plane of Shadow.
Very little is known about these enigmatic and mysterious
creatures, as their very nature makes details of their true form difficult to
discern. Brought to this world from the Plane of Air, these creatures fulfill
tasks for those who conjure them. Invisible stalkers act as guardians,
assassins, and trackers, occupations in which they excel. Their natural
invisibility and skill at stealth allow them to follow their quarry without
detection and give them the upper hand when it comes to exterminating a mark.
Many invisible stalkers
resent this and see these petty tasks as nothing more than chores dictated by
mortals. When given a particularly complex or bothersome task, an invisible
stalker seeks to find a loophole in a poorly worded instruction. For instance,
wizards calling an invisible stalker into service with the instructions
“protect me from danger” might find themselves escorted to a faraway hidden
location, or even brought to the Plane of Air.
An invisible stalker takes no penalty when tracking and moving at
any speed.
Due to their constant
summoning, many invisible stalkers harbor hostility for those dwelling on the
Material Plane. Those invisible stalkers new to the mortal world only know the
stories of their kind and tend to keep an open mind about the intentions of
those who call them. Over time, or in the service of a particularly vile
master, invisible stalkers form negative opinions of these creatures of flesh
and bone, leading to their tendency to pervert their instructions and cause
harm to their masters. For older and more experienced invisible stalkers, the
only thing protecting those who summon them is the magic that binds them. These
creatures automatically try to use inconsistencies in the wording of their
tasks and literal twists on the intention to find a way to inconvenience,
injure, or even kill the priest or arcanist that brought them to the plane.
An invisible stalker remains invisible at all times, even when attacking. As this ability is inherent, it is not subject to the invisibility purge spell.
Comments
Post a Comment