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Showing posts from April, 2022

Fire Plague (Neth (XI) 19th-25th, 4708 AR)

On Neth 22, a plume of smoke visible from anywhere in the vale emanated from the fey glade. When the heroes investigated, they found it burned down. On Neth 24, flame drakes arrived at the community of Fort Thorn and attacked its people. Flame Drake Attacks On Neth 24, a group of four flame drakes attacked Fort Thorn. These attacks came without warning and in the middle of the day. The heroes were away exploring at the time, but they returned when they saw smoke emanating from the Fort. According to the Fort's defenders, the drakes did not land at all. Instead, they flew overhead hundreds of feet off the ground and breathed fireballs onto the community. These attacks continued for a couple of minutes, at which point the drakes flew away. This attack killed one of the townsfolk and set ablaze the visitors' barracks (where the heroes stayed) and the Fort's only shop, Wilderness Wares. According to the Fort's defenders the buildings were extinguished within minutes, but st

Travel through the Vale (Neth (XI) 17th-18th, 4708 AR)

 The heroes continued their exploration of the Vale.

Hobgoblin

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Humanoid: A humanoid usually has two arms, two legs, and one head, or a human-like torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They are usually Small or Medium (with the exception of giants). Every humanoid creature also has a specific race, such as human, giant, goblinoid, reptilian, or tengu. Goblinoid:  Goblinoids are stealthy humanoids who live by hunting and raiding and who all speak Goblin.

Assassin Vine

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Plant: Plants comprise vegetable creatures. Note that regular plants, such as one finds growing in gardens and fields, are not creatures, but objects, even though they are alive. They have low-light vision. Plants have immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms). They have immunity to paralysis, poison, polymorph, sleep effects, and stunning. Plants breathe and eat, but do not sleep.

Bear

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Animal: An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture. Animals have low-light vision. Animals breathe, eat, and sleep.

Resources (Neth (XI) 12th-16th, 4708 AR)

 The heroes spent the next several days exploring Bloodsworn Vale.

Ogre

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Humanoid: A humanoid usually has two arms, two legs, and one head, or a human-like torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They are usually Small or Medium (with the exception of giants). Every humanoid creature also has a specific race, such as human, giant, goblinoid, reptilian, or tengu. Giant:  A giant is a humanoid creature of great strength, usually of at least Large size. Giants have low-light vision.